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news
archives
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Reaper
v0.98! |
2002.03.31 |
Reaper
0.98 has been realesed. Lot's of improvements etc.,
just download and enjoy.
[konrad_haenel
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Reaper
spotting, part 4! |
2002.03.19 |
OpenGl.org
has posted a link to Reaper! Yay!
[marcus]
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Reaper
spotting, part 3!
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2002.03.14 |
Linux
Games
has mentioned release 0.97 of Reaper. At this rate,
we will have full control of the galaxy when releasing
1.0! :)
[marcus]
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Reaper
v0.97! |
2002.03.12 |
This
release brings a new autoconf-based build system (which
should make it a bit easier to build on various unix-systems),
a few minor improvements and last, but not least, sheeps!
;-)
[peter]
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Reaper
v0.96! |
2002.02.27 |
Contains the improved shadows and the split-screen mode
mentioned below together with a number of other minor
improvements and bugfixes.
[peter]
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Split-screen! |
2002.02.21 |
Implemented
a simple two-player split-screen mode (see
screenshots). Will appear in v0.96 which will be
released Real Soon.
[peter]
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Silhouette
shadows!
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2002.02.08 |
Added
silhouette shadows for the players ship. See screenshots
for example on how this looks. The algorithm needs improvement,
but it's a start. I'll try to add shadows for trees/building
soon too.
[macke]
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Reaper
spotting, part 2!
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2002.02.06 |
One
step closer to world domination! The
Linux Game Tome have included our game, along with
a user forum where people seem to have problems running/compiling
the game. Please use the mailing list (reaper3d-devel@lists.sourceforge.net)
to report problems.
(Spotted by Niklas.)
[macke]
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