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news archives

 
Reaper v0.98! 2002.03.31

Reaper 0.98 has been realesed. Lot's of improvements etc., just download and enjoy.
[konrad_haenel ?]

 
Reaper spotting, part 4! 2002.03.19

OpenGl.org has posted a link to Reaper! Yay!
[marcus]

 

Reaper spotting, part 3!

2002.03.14

Linux Games has mentioned release 0.97 of Reaper. At this rate, we will have full control of the galaxy when releasing 1.0! :)
[marcus]

 
Reaper v0.97! 2002.03.12

This release brings a new autoconf-based build system (which should make it a bit easier to build on various unix-systems), a few minor improvements and last, but not least, sheeps! ;-)
[peter]

 
Reaper v0.96! 2002.02.27

Contains the improved shadows and the split-screen mode mentioned below together with a number of other minor improvements and bugfixes.
[peter]

 
Split-screen! 2002.02.21

Implemented a simple two-player split-screen mode (see screenshots). Will appear in v0.96 which will be released Real Soon.
[peter]

 

Silhouette shadows!

2002.02.08

Added silhouette shadows for the players ship. See screenshots for example on how this looks. The algorithm needs improvement, but it's a start. I'll try to add shadows for trees/building soon too.
[macke]

 

Reaper spotting, part 2!

2002.02.06

One step closer to world domination! The Linux Game Tome have included our game, along with a user forum where people seem to have problems running/compiling the game. Please use the mailing list (reaper3d-devel@lists.sourceforge.net) to report problems.

(Spotted by Niklas.)


[macke]

 
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  reaper is an open-source project licensed under the GNU-GPL developed with kind support of sourceforge.net